tag:blogger.com,1999:blog-268865829899470192024-02-21T09:50:34.947+01:00Metaverse Lawlegal landscape of 3D InternetUnknownnoreply@blogger.comBlogger80125tag:blogger.com,1999:blog-26886582989947019.post-50089627754822218542010-03-27T18:57:00.005+01:002010-03-27T20:21:01.864+01:00Practicing Law in a Virtual WorldThe <a href="http://www.slba.info/">SL Bar Association</a> published two interesting videos from the last year Nov. 14's miniconference, <span style="font-style:italic;">"Practicing Law in a Virtual World"</span>.<br /><br /><embed type="application/x-shockwave-flash" width="500" height="405" allowfullscreen="true" allowscriptaccess="always" src="http://www.archive.org/flow/flowplayer.commercial-3.0.5.swf" w3c="true" flashvars='config={"key":"#$b6eb72a0f2f1e29f3d4","playlist":[{"url":"http://www.archive.org/download/SlbaMiniconference/format=Thumbnail?.jpg","autoPlay":true,"scaling":"fit"},{"url":"http://www.archive.org/download/SlbaMiniconference/SLBA_CONFERENCE_part_1_512kb.mp4","autoPlay":false,"accelerated":true,"scaling":"fit","provider":"h264streaming"},{"url":"http://www.archive.org/download/SlbaMiniconference/SLBA_Conference_PART_2_512kb.mp4","autoPlay":false,"accelerated":true,"scaling":"fit","provider":"h264streaming"}],"clip":{"autoPlay":false,"accelerated":true,"scaling":"fit","provider":"h264streaming"},"canvas":{"backgroundColor":"0x000000","backgroundGradient":"none"},"plugins":{"audio":{"url":"http://www.archive.org/flow/flowplayer.audio-3.0.3-dev.swf"},"controls":{"playlist":true,"fullscreen":true,"gloss":"high","backgroundColor":"0x000000","backgroundGradient":"medium","sliderColor":"0x777777","progressColor":"0x777777","timeColor":"0xeeeeee","durationColor":"0x01DAFF","buttonColor":"0x333333","buttonOverColor":"0x505050"},"h264streaming":{"url":"http://www.archive.org/flow/flowplayer.h264streaming-3.0.5.swf"}},"contextMenu":[{"View+SlbaMiniconference+at+archive.org":"function()"},"-","Flowplayer 3.0.5"]}'> </embed><br /><br /><span style="font-weight:bold;">Session 1: Practice Issues Unique to the Virtual World Setting</span><br /><br />Daniel Perry – ‘DanielPerry Laa’<br />Virtual Law Teams<br /><br />James Bryce Clark - ‘JamieBryce Infinity’<br />Privacy and Security<br /><br />Stephen Davies – ‘Little Gray’<br />Dispute Resolution, Civil Rights<br /><br /><br /><embed type="application/x-shockwave-flash" width="500" height="405" allowfullscreen="true" allowscriptaccess="always" src="http://www.archive.org/flow/flowplayer.commercial-3.0.5.swf" w3c="true" flashvars='config={"key":"#$b6eb72a0f2f1e29f3d4","playlist":[{"url":"http://www.archive.org/download/SlbaMiniconferencePart2/format=Thumbnail?.jpg","autoPlay":true,"scaling":"fit"},{"url":"http://www.archive.org/download/SlbaMiniconferencePart2/SLBA_Conference_PART_2_512kb.mp4","autoPlay":false,"accelerated":true,"scaling":"fit","provider":"h264streaming"}],"clip":{"autoPlay":false,"accelerated":true,"scaling":"fit","provider":"h264streaming"},"canvas":{"backgroundColor":"0x000000","backgroundGradient":"none"},"plugins":{"audio":{"url":"http://www.archive.org/flow/flowplayer.audio-3.0.3-dev.swf"},"controls":{"playlist":false,"fullscreen":true,"gloss":"high","backgroundColor":"0x000000","backgroundGradient":"medium","sliderColor":"0x777777","progressColor":"0x777777","timeColor":"0xeeeeee","durationColor":"0x01DAFF","buttonColor":"0x333333","buttonOverColor":"0x505050"},"h264streaming":{"url":"http://www.archive.org/flow/flowplayer.h264streaming-3.0.5.swf"}},"contextMenu":[{"View+SlbaMiniconferencePart2+at+archive.org":"function()"},"-","Flowplayer 3.0.5"]}'> </embed><br /><br /><span style="font-weight:bold;">Session 2: Substantive Issues in a Virtual World</span><br /><br />A. Craig Abrahamson – ‘Lexis Looming’ Contracts and Business Transactions<br /><br />Steven Wu – ‘Legal Writer’ Intellectual Property Rights<br /><br /><br />Videos are licensed under Creative Commons license: Attribution-Share Alike 3.0 United States<br /><!-- AddThis Button BEGIN --><br /><div><script type="text/javascript">var addthis_pub="linc";</script><br /><a expr:name='data:post.title' expr:id='data:post.url' onmouseover='return addthis_open(this, "", this.id, this.name);' onmouseout='addthis_close()' onclick='return addthis_sendto()'><img src="http://s7.addthis.com/static/btn/lg-bookmark-en.gif" width="125" height="16" alt="Bookmark and Share" style="border:0"/></a><script type="text/javascript" src="http://s7.addthis.com/js/200/addthis_widget.js"></script></div><br /><!-- AddThis Button END -->Unknownnoreply@blogger.com1tag:blogger.com,1999:blog-26886582989947019.post-50062851129273296442009-08-10T20:53:00.006+02:002009-08-10T22:02:34.070+02:00Digital Law Conference - September 23, San Jose (CA)<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhE1ESxQ_8E8sXuRSKLHXJkAZsHFRbmWkrvOuekV2bA6cd3eDb5fFs8TdIzCfQl87mgMrin_pSJRxL-uOlxYxd3qbDUddmQZECP1hxG12Umeurk-2TSixZIQVfob0RjnJ_FV9c01t1Zw/s1600-h/digitallaw.jpg"><img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 160px; height: 45px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhE1ESxQ_8E8sXuRSKLHXJkAZsHFRbmWkrvOuekV2bA6cd3eDb5fFs8TdIzCfQl87mgMrin_pSJRxL-uOlxYxd3qbDUddmQZECP1hxG12Umeurk-2TSixZIQVfob0RjnJ_FV9c01t1Zw/s200/digitallaw.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5368410627419519154" /></a>Digital Law Conference provides a detailed examination of the legal issues raised by games, social media, virtual goods and virtual worlds and offers key insight into where the industry is headed and what the associated legal implications are. 7 credit hours of CLE accreditation has been applied for in MCLE states. <br /><br /><br />Detailed schedule available <a href="http://www.engageexpo.com/sj2009/schedule/law.html">here</a>.<br /><br /><br />This is just a part of <a href="http://www.engageexpo.com/sj2009/index.html">Engage! Expo</a> which is taking place September 23-24 at the San Jose Convention Center and provides insight into the best practices, current trends, and effective strategies of social media and user engagement.<br /><br /><br /><br /><br /><!-- AddThis Button BEGIN --><br /><div><script type="text/javascript">var addthis_pub="linc";</script><br /><a expr:name='data:post.title' expr:id='data:post.url' onmouseover='return addthis_open(this, "", this.id, this.name);' onmouseout='addthis_close()' onclick='return addthis_sendto()'><img src="http://s7.addthis.com/static/btn/lg-bookmark-en.gif" width="125" height="16" alt="Bookmark and Share" style="border:0"/></a><script type="text/javascript" src="http://s7.addthis.com/js/200/addthis_widget.js"></script></div><br /><!-- AddThis Button END -->Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-26886582989947019.post-69059361602897202412009-08-10T20:38:00.002+02:002009-08-10T20:47:09.760+02:00Rights of virtual communities - presentationPresentation - Leipzig GCO2009: Gods, Democracies, and Dictators: roles and rights of virtual communities<br /><br /><br /><br />Available on <a href="http://nic.suzor.com/blog/2009/20090801-presentation_-_leipzig_gco2009_roles_and_rights_of_virtual_communities"> Nic Suzor's blog</a><br /><br /><br />(I recommend <span style="font-style:italic;">*.odp</span> format)<br /><br /><br /><!-- AddThis Button BEGIN --><br /><div><script type="text/javascript">var addthis_pub="linc";</script><br /><a expr:name='data:post.title' expr:id='data:post.url' onmouseover='return addthis_open(this, "", this.id, this.name);' onmouseout='addthis_close()' onclick='return addthis_sendto()'><img src="http://s7.addthis.com/static/btn/lg-bookmark-en.gif" width="125" height="16" alt="Bookmark and Share" style="border:0"/></a><script type="text/javascript" src="http://s7.addthis.com/js/200/addthis_widget.js"></script></div><br /><!-- AddThis Button END -->Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-26886582989947019.post-76091434420997382802009-07-16T11:33:00.002+02:002009-07-16T12:07:38.480+02:00Economy of Virtual Worlds by Edward Castronova<object width="500" height="405"><param name="movie" value="http://www.youtube.com/v/1_yG3TXnti8&hl=pl&fs=1&color1=0x5d1719&color2=0xcd311b&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/1_yG3TXnti8&hl=pl&fs=1&color1=0x5d1719&color2=0xcd311b&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="405"></embed></object><br /><br /><br />Edward Castronova (PhD, Economics, Wisconsin, 1991) is an Associate Professor in the Department of Telecommunications at Indiana University, Bloomington. He is the father of economic analysis of virtual worlds and has numerous publications on that topic, including Synthetic Worlds and Exodus to the Virtual World. He delivered the keynote address for the Washington and Lee School of Law symposium Protecting Virtual Playgrounds: Children, Law and Play Online. <br /><!-- AddThis Button BEGIN --><br /><div><script type="text/javascript">var addthis_pub="linc";</script><br /><a expr:name='data:post.title' expr:id='data:post.url' onmouseover='return addthis_open(this, "", this.id, this.name);' onmouseout='addthis_close()' onclick='return addthis_sendto()'><img src="http://s7.addthis.com/static/btn/lg-bookmark-en.gif" width="125" height="16" alt="Bookmark and Share" style="border:0"/></a><script type="text/javascript" src="http://s7.addthis.com/js/200/addthis_widget.js"></script></div><br /><!-- AddThis Button END -->Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-26886582989947019.post-17461693825496046232009-06-30T14:59:00.021+02:002009-08-11T23:24:30.902+02:00Gold Farming illegal in China?<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjocM9-o3kJRyqrE1vdq1z15bNw5Tnwki2Jrx4-uMTdHeb6YMbNViaVOuDt19W9nTMJH4CmgoKlZ4IGlKGKiErBVa3JWWB95J-Jw6xzKG4LSoOBcKobeVgqYPPcI4O8GlKFK7zPWPOIbg/s1600-h/Chinaa.jpg"><img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 200px; height: 160px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjocM9-o3kJRyqrE1vdq1z15bNw5Tnwki2Jrx4-uMTdHeb6YMbNViaVOuDt19W9nTMJH4CmgoKlZ4IGlKGKiErBVa3JWWB95J-Jw6xzKG4LSoOBcKobeVgqYPPcI4O8GlKFK7zPWPOIbg/s200/Chinaa.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5353112551680694578" /></a>
<br />According to the official news release of <a href="http://english.mofcom.gov.cn/aarticle/newsrelease/commonnews/200906/20090606364208.html">Ministry of Commerce the People's Republic of China:</a>
<br />
<br /><blockquote>China has unveiled the first official rule on the use of virtual currency in the trade of real goods and services to limit its possible impact on the real financial system.
<br />
<br />The government also spelled out the definition of "virtual currency" for the first time, which includes prepaid cards of cyber-games, according to a joint circular from the Ministry of Culture and the Ministry of Commerce Friday.
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<br />"The virtual currency, which is converted into real money at a certain exchange rate, will only be allowed to trade in virtual goods and services provided by its issuer, not real goods and services." it said. </blockquote>
<br />
<br />
<br />More references and comments:
<br />
<br /><a href="http://www.informationweek.com/news/internet/ebusiness/showArticle.jhtml?articleID=218101859">InformationWeek</a>
<br />
<br /><a href="http://news.cnet.com/8301-13846_3-10275180-62.html">CNET</a>
<br />
<br /><a href="http://www.virtualgoodsnews.com/2009/06/china-makes-first-move-to-regulate-virtual-currency.html">Virtual goods news</a>
<br />
<br /><a href="http://lawofthegame.blogspot.com/2009/06/china-bans-use-of-virtual-currency-for.html">Law of the game</a>
<br />
<br /><a href="http://terranova.blogs.com/terra_nova/2009/06/china-to-ban-rmt-maybe.html">Terranova</a>
<br />
<br /><a href="http://www.cnn.com/2009/TECH/07/01/china.virtual.currency/index.html">CNN</a>
<br />
<br /><a href="http://playnoevil.com/serendipity/index.php?/archives/2599-Chinese-Government-DOES-NOT-ban-Gold-Farming-Puts-Free-to-Play-in-Jeopardy-Instead.html">Play no evil
<br /></a>
<br />
<br />and CNBC video:
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<br /><!-- AddThis Button END -->Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-26886582989947019.post-2871588348846516372009-05-22T20:50:00.006+02:002009-05-25T20:42:41.917+02:00MacArthur Foundation enters the Metaverse<object width="400" height="315"><param name="movie" value="http://www.youtube-nocookie.com/v/ON4yppbUtA4&hl=pl&fs=1&color1=0x5d1719&color2=0xcd311b&hd=1&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube-nocookie.com/v/ON4yppbUtA4&hl=pl&fs=1&color1=0x5d1719&color2=0xcd311b&hd=1&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="315"></embed></object><br /><!-- AddThis Button BEGIN --><br /><div><script type="text/javascript">var addthis_pub="linc";</script><br /><a expr:name='data:post.title' expr:id='data:post.url' onmouseover='return addthis_open(this, "", this.id, this.name);' onmouseout='addthis_close()' onclick='return addthis_sendto()'><img src="http://s7.addthis.com/static/btn/lg-bookmark-en.gif" width="125" height="16" alt="Bookmark and Share" style="border:0"/></a><script type="text/javascript" src="http://s7.addthis.com/js/200/addthis_widget.js"></script></div><br /><!-- AddThis Button END -->Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-26886582989947019.post-52297791662608337952009-05-21T09:32:00.012+02:002009-07-08T20:27:22.857+02:00Virtual Worlds and the Law at Metanomics<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVr9bQIkzHWmmZ2NHBvg_HhCcuhboEvKmC3OmS4Dsg5IjmqnKeMSnfXieJnRt_c4_T7NLXmyZ39YEL5dM8MSvUM2oMqWAatrqACcAGbpo5Lq3Rhcz4dZ6i66KARjfmrW0za9JvkS32Tw/s1600-h/metanomics.jpg"><img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 200px; height: 125px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVr9bQIkzHWmmZ2NHBvg_HhCcuhboEvKmC3OmS4Dsg5IjmqnKeMSnfXieJnRt_c4_T7NLXmyZ39YEL5dM8MSvUM2oMqWAatrqACcAGbpo5Lq3Rhcz4dZ6i66KARjfmrW0za9JvkS32Tw/s200/metanomics.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5338355770638263186" /></a>How emerging case law and legislation will affect the future of virtual worlds?<br /><br /><br />Discussion with the participation of <a href="http://www.johnson.cornell.edu/faculty/profiles/bloomfield/">prof. Robert Bloomfield</a> and <a href="http://www.pillsburylaw.com/james.gatto">James Gatto</a> took place yesterday on Metanomics islands.<br /><br /><br /><br /><object width="500" height="315"><param name="movie" value="http://www.youtube.com/v/coJ7YJlVpCE&hl=pl&fs=1&color1=0x5d1719&color2=0xcd311b&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/coJ7YJlVpCE&hl=pl&fs=1&color1=0x5d1719&color2=0xcd311b&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="315"></embed></object><br /><br /><br /><object width="500" height="315"><param name="movie" value="http://www.youtube.com/v/SWtuCF0Keow&hl=pl&fs=1&color1=0x5d1719&color2=0xcd311b&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/SWtuCF0Keow&hl=pl&fs=1&color1=0x5d1719&color2=0xcd311b&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="315"></embed></object><br /><br /><br />you can also watch the video <a href="http://www.metanomics.net/show/intersecting_interests_virtual_worlds_and_the_law/">here</a><br /><br />to read the transcript <a href="http://www.slideshare.net/Dusan_Writer/metanomics-virtual-worlds-and-the-law-transcript">click here</a><br /><!-- AddThis Button BEGIN --><br /><div><script type="text/javascript">var addthis_pub="linc";</script><br /><a expr:name='data:post.title' expr:id='data:post.url' onmouseover='return addthis_open(this, "", this.id, this.name);' onmouseout='addthis_close()' onclick='return addthis_sendto()'><img src="http://s7.addthis.com/static/btn/lg-bookmark-en.gif" width="125" height="16" alt="Bookmark and Share" style="border:0"/></a><script type="text/javascript" src="http://s7.addthis.com/js/200/addthis_widget.js"></script></div><br /><!-- AddThis Button END -->Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-26886582989947019.post-32319157870931511092009-05-01T19:46:00.005+02:002009-05-01T20:45:04.495+02:00Notes on the State of CyberspaceQuite interesting interview with <a href="http://www.temple.edu/lawschool/dpost/writings.html">David Post</a>, one of the most original thinkers about the Internet and digital culture, the author of the widely acclaimed new book <span style="font-style:italic;">"In Search of Jefferson's Moose: Notes on the State of Cyberspace"</span>.<br /><br /><script type="text/javascript" src="http://reason.tv/embed/video.php?id=757"></script><br /><br />The example of fraud in Second Life starts at 05:30.<!-- AddThis Button BEGIN --><br /><div><script type="text/javascript">var addthis_pub="linc";</script><br /><a expr:name='data:post.title' expr:id='data:post.url' onmouseover='return addthis_open(this, "", this.id, this.name);' onmouseout='addthis_close()' onclick='return addthis_sendto()'><img src="http://s7.addthis.com/static/btn/lg-bookmark-en.gif" width="125" height="16" alt="Bookmark and Share" style="border:0"/></a><script type="text/javascript" src="http://s7.addthis.com/js/200/addthis_widget.js"></script></div><br /><!-- AddThis Button END -->Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-26886582989947019.post-9670832156366973502009-04-21T18:25:00.012+02:002009-04-23T09:00:32.219+02:00Taser International, Inc. v Linden Research Inc.<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFLchyphenhyphen3ogTSjkXkV38zSkaOewtT96gT7dTvHqn7hNKQiJiQJ4GoNgq7Vl2GixGmY25N2h2PPxtPL8SeDeXAYU8cU2fJGRLu0IDqQTNc644E1k1m_286-B65KU3yLE-YYhek8JqMpOrKg/s1600-h/taser.jpg"><img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 200px; height: 135px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFLchyphenhyphen3ogTSjkXkV38zSkaOewtT96gT7dTvHqn7hNKQiJiQJ4GoNgq7Vl2GixGmY25N2h2PPxtPL8SeDeXAYU8cU2fJGRLu0IDqQTNc644E1k1m_286-B65KU3yLE-YYhek8JqMpOrKg/s200/taser.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5327778087294390898" /></a>On April 17, 2009 <a href="http://www.taser.com">Taser International Inc.</a> filed a lawsuit against <a href="http://lindenlab.com/">Linden Research Inc.</a> and others containing various trademark infringements. Taser claims unauthorized sell of virtual versions of its <a href="http://en.wikipedia.org/wiki/Electroshock_weapon">electric stun guns</a>. The company seeks damages in excess of $75,000. The <a href="http://www.rfcexpress.com/lawsuit.asp?id=46029">list of defendants</a> is strictly related to Linden Lab and covers not only entities like Virtuatrade, LLC (the former owner of <a href="https://www.xstreetsl.com/">XStreet SL</a>) but also individuals (generally Linden Lab's management). <br /><br />The complaint alleges that Linden Lab and others are engaging in conduct which is damaging to Taser’s reputation and hurting its sales. Taser also claims that its brand will be damaged via association with virtual sex and virtual drug use occuring within Second Life. One of the businesses that makes Taser replicas (The Newman Group) does a trade in an urban role-play called <a href="http://www.thecrackden.com/">The Crack Den</a>.<br /><br />The suit is entitled Taser International Inc. v. Linden Research Inc., 2:09-cv-00811, and is venued in the U.S. District Court, District of Arizona (Phoenix). The case will be heard by the federal judge <a href="http://www.fjc.gov/servlet/tGetInfo?jid=1681">Roslyn O. Silver</a>.<br /><br /><span style="font-weight:bold;">It is the first time a major company has sued Linden Lab for infringement which occurred in Second Life.</span><!-- AddThis Button BEGIN --><br /><div><script type="text/javascript">var addthis_pub="linc";</script><br /><a expr:name='data:post.title' expr:id='data:post.url' onmouseover='return addthis_open(this, "", this.id, this.name);' onmouseout='addthis_close()' onclick='return addthis_sendto()'><img src="http://s7.addthis.com/static/btn/lg-bookmark-en.gif" width="125" height="16" alt="Bookmark and Share" style="border:0"/></a><script type="text/javascript" src="http://s7.addthis.com/js/200/addthis_widget.js"></script></div><br /><!-- AddThis Button END -->Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-26886582989947019.post-30559351157960947182009-04-12T19:03:00.013+02:002009-07-08T20:38:46.605+02:00Don't be an outlawWith a reference to <a href="http://metaverselaw.blogspot.com/2009/04/play-machinima-law-conference.html">the previous post...</a><br /><br /><br /><object width="500" height="315"><param name="movie" value="http://www.youtube-nocookie.com/v/45K-t7nt3rM&hl=pl&fs=1&color1=0x5d1719&color2=0xcd311b&hd=1&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube-nocookie.com/v/45K-t7nt3rM&hl=pl&fs=1&color1=0x5d1719&color2=0xcd311b&hd=1&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="315"></embed></object><br /><br />Machinima.<br />...It has been hailed as the art form of the 21st century.<br />...It is redefining music videos.<br />...And reinventing the videogame.<br />...It might be the future of cinema.<br /><br />But there's a catch: if you make machinima, you might be breaking the law.<br /><br />Register now at <a href="http://cyberlaw.stanford.edu/playmachinima">http://cyberlaw.stanford.edu/playmachinima</a><!-- AddThis Button BEGIN --><br /><div><script type="text/javascript">var addthis_pub="linc";</script><br /><a expr:name='data:post.title' expr:id='data:post.url' onmouseover='return addthis_open(this, "", this.id, this.name);' onmouseout='addthis_close()' onclick='return addthis_sendto()'><img src="http://s7.addthis.com/static/btn/lg-bookmark-en.gif" width="125" height="16" alt="Bookmark and Share" style="border:0"/></a><script type="text/javascript" src="http://s7.addthis.com/js/200/addthis_widget.js"></script></div><br /><!-- AddThis Button END -->Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-26886582989947019.post-45848653638362169952009-04-06T19:42:00.008+02:002009-04-06T23:15:10.017+02:00Machinima Law Conference<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZY1KHQvB1xWbYV6Ylb_jXOupzkO9b99oMu6MkvGuqBpPQmHpeZ66v7Ygby6uhh31N777VM748lNd2srSvopNr5hJv5415njzatOwUz7mPu2fHdYlP4SYXGA2z1JkpZRB82J47sZ6vyA/s1600-h/stanford.png"><img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 200px; height: 175px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZY1KHQvB1xWbYV6Ylb_jXOupzkO9b99oMu6MkvGuqBpPQmHpeZ66v7Ygby6uhh31N777VM748lNd2srSvopNr5hJv5415njzatOwUz7mPu2fHdYlP4SYXGA2z1JkpZRB82J47sZ6vyA/s200/stanford.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5321638953627881298" /></a><blockquote>Play Machinima Law is a two-day conference that will explore a series of key issues relating to what is often called "player-generated" or "user-created" content based on digital games or created in game and virtual worlds. Experts from the major players in the digital game arena, lawyers, practitioners, and academics will convene at Stanford to discuss the legal issues associated with gameplay in regards to user-generated content, machinima, and game-related practices.</blockquote><br /><br /><span style="font-weight:bold;">date:</span> April 24 - 25, 2009, 8:00am - 5:00pm<br /><br /><span style="font-weight:bold;">location:</span> <a href="http://www.law.stanford.edu/">Stanford Law School</a><br /><br /><span style="font-weight:bold;"> sesions:</span> <a href="http://www.seeuthere.com/eps/event/microsite/previewinvitation.asp?pagetype=CUSTOMPAGE&CustomPageid=/418076"> link here</a><br /><br /><span style="font-weight:bold;"> agenda:</span> <a href="http://www.seeuthere.com/eps/event/microsite/previewinvitation.asp?pagetype=CUSTOMPAGE&CustomPageid=/418071"> link here</a><br /><br /><span style="font-weight:bold;">speakers:</span> <a href="http://www.seeuthere.com/eps/event/microsite/previewinvitation.asp?pagetype=CUSTOMPAGE&CustomPageid=/418077">link here</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-26886582989947019.post-30018044830078064222009-03-31T17:32:00.008+02:002009-04-02T19:09:02.609+02:00The end of the Polish Republic<a href="http://virtuallyblind.com/2008/11/13/polska-republika/">After eight months</a> the <a href="http://polskarepublika.org/PR.html">Polish Republic</a> ended its existence cause of financial reasons. This great machimina made by <a href="http://ayumicassini.blogspot.com/2009/03/goodbye-polish-republic.html">Ayumi Cassini</a> shows the history of that <a href="http://gwynethllewelyn.net/2008/08/07/building-communities/">unique</a> <a href="http://metaverselaw.blogspot.com/2008/10/constitution-of-polish-republic.html">self-governmental</a> community of Polish residents. <br /><br /><object width="445" height="364"><param name="movie" value="http://www.youtube-nocookie.com/v/9b-qXQJFmEI&hl=pl&fs=1&color1=0x5d1719&color2=0xcd311b&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube-nocookie.com/v/9b-qXQJFmEI&hl=pl&fs=1&color1=0x5d1719&color2=0xcd311b&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="445" height="364"></embed></object>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-26886582989947019.post-66553411890092121712009-03-26T18:31:00.002+01:002009-03-26T18:34:13.666+01:00Gaza protest<object width="445" height="364"><param name="movie" value="http://www.youtube.com/v/qFWZgD-To_A&hl=pl&fs=1&color1=0x5d1719&color2=0xcd311b&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/qFWZgD-To_A&hl=pl&fs=1&color1=0x5d1719&color2=0xcd311b&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="445" height="364"></embed></object>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-26886582989947019.post-11061294505567797282009-03-23T11:06:00.009+01:002009-03-23T11:51:29.625+01:00The feudal world of Second Life<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEio9duIJLLtglhKaBqhoPgICniZ09kZr8kYOWpi1DQEIUGxQgQdxEnk-e8n4yZ8WTPk4m6-V3ABbM9y60YwUDmTP2j7oj-qRuWNmgSIdNOrsqXzp4pwFfu17sQMYsb7cwM58A9bll8iCg/s1600-h/2802252904_6cbda6909d_m.jpg"><img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 200px; height: 122px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEio9duIJLLtglhKaBqhoPgICniZ09kZr8kYOWpi1DQEIUGxQgQdxEnk-e8n4yZ8WTPk4m6-V3ABbM9y60YwUDmTP2j7oj-qRuWNmgSIdNOrsqXzp4pwFfu17sQMYsb7cwM58A9bll8iCg/s200/2802252904_6cbda6909d_m.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5316329733038024706" /></a>It would be difficult to deny the claim that the closest real life analogy to the "land ownership system" in Second Life is the old-fashioned feudalism. <br /><br /><br /><blockquote>Second Life even sports a parallel to feudalism’s hierarchical chains of subinfeudation. Several large commercial operations purchase entire Regions from Linden, landscape and subdivide them, and then rent or sell plots to users. Like feudal lords, these “land barons” play a major role in dispensing justice related to landownership. Many of them impose “covenants” on their land, such as a prohibition against running businesses from virtual homes. Tellingly, users upset at a neighbor’s violation of the covenant must look to the land baron for recourse; Linden Labs has no involvement in these local disputes. Similarly, Linden stays out of seignorial disputes between these (land)lords and their tenants. Whereas offline landlords are expected to rely on the state when evicting recalcitrant tenants rather than self-help, Second Life land barons have no recourse but self-help.</blockquote><br /><br />Written by: James Grimmelmann, Virtual World Feudalism, 118 Yale L.J. Pocket Part 126 (2009),<br /><a href="http://thepocketpart.org/2009/01/19/grimmelmann.html">http://thepocketpart.org/2009/01/19/grimmelmann.html</a>.<br /><br />Image by <a href="http://www.flickr.com/photos/torley/2802252904/">Torley</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-26886582989947019.post-83853712423546996462009-03-23T10:03:00.005+01:002009-03-23T11:47:29.819+01:00Panopticon<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizyPBL0WvYjsTAxe0PWtbCm8pp4tJEZRGk86AdDVaW7_3yB1fDK2GZoZbbZZd_954uiy1l6n0nWqN7jkyqpqARRgBSshfWLw7wkha3xvMYp0aysnxjcPUQ3zdZqZ2i3Rt6xWkcAbBuWQ/s1600-h/Panopticon.jpg"><img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 118px; height: 121px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizyPBL0WvYjsTAxe0PWtbCm8pp4tJEZRGk86AdDVaW7_3yB1fDK2GZoZbbZZd_954uiy1l6n0nWqN7jkyqpqARRgBSshfWLw7wkha3xvMYp0aysnxjcPUQ3zdZqZ2i3Rt6xWkcAbBuWQ/s200/Panopticon.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5316310361331707170" /></a><br />A few words on issues of privacy in the context of virtual worlds with an excellent comparison to the prison.<br /><br /><br /><br /><blockquote>The essential irony of virtual worlds is that populations seeking to build new lives away from the public eye are moving into an environment that is subject to constant surveillance. Virtual worlds currently operate like Jeremy Bentham’s Panopticon prison. The Panopticon permitted a single guard in the center of the prison to monitor all of the prisoners. The same degree of surveillance exists in virtual worlds. The denizens of virtual worlds are constantly under surveillance by “game gods,” the private companies that design, maintain, and administer virtual worlds. The game gods then must comply with government requests for call details, wiretaps, stored chatlogs, and other business records. The result: game gods’ cameras are on all the time and the footage reaches law enforcement and the intelligence community.</blockquote><br /><br />Written by Joshua Fairfield, Escape into the Panopticon: Virtual Worlds and the Surveillance Society, 118 Yale L.J. Pocket Part 131 (2009), <a href="http://thepocketpart.org/2009/01/19/fairfield.html">http://thepocketpart.org/2009/01/19/fairfield.html</a>Unknownnoreply@blogger.com2tag:blogger.com,1999:blog-26886582989947019.post-83099317550976055852009-03-22T13:42:00.011+01:002009-03-22T19:04:29.489+01:00Real banking coming to virtual worlds<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTP4whghx16INE5A8T6KEfI1F4oR5PLf6O8fJzuqGkexCTPJ0ocZWq4tq7CAA1BBz4zL_8eTwnK3KL9vsRjRQQL4xlD1_qoPwBztYCZgF6XhVZ-SZpoEyFS6-9dPge6ACKBMRmLFoxTA/s1600-h/Entropia+Universe.jpg"><img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 200px; height: 168px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTP4whghx16INE5A8T6KEfI1F4oR5PLf6O8fJzuqGkexCTPJ0ocZWq4tq7CAA1BBz4zL_8eTwnK3KL9vsRjRQQL4xlD1_qoPwBztYCZgF6XhVZ-SZpoEyFS6-9dPge6ACKBMRmLFoxTA/s200/Entropia+Universe.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5316074429485456882" /></a><a href="http://www.fi.se/Default____3.aspx">The Swedish Financial Supervisory Authority</a> (Finansinspektionen) has granted a license to conduct banking activities to <a href="http://www.entropiauniverse.com">Entropia Universe</a> developer <a href="http://www.mindark.com/">MindArk PE AB's</a> wholly owned subsidiary Mind Bank AB.<br /><br />According to the <a href="ftp://ftp.mindark.se/pr/Virtual_World_Developer_MindArk_Granted_Real_World_Banking_License.pdf">company's official statement</a>:<br /><br /><blockquote>Mind Bank AB will be the first bank that fully incorporates real money transactions with activities in a virtual world. Milions of transactions can be processed by the bank for further transer to MindArk and the virtual universe. Mind Bank will also offer selected bank services to customers on the conventional market</blockquote><br /><br />More info: <a href="http://news.bbc.co.uk/2/hi/technology/7954629.stm">link here</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-26886582989947019.post-63244789812471834852009-03-03T18:55:00.006+01:002009-03-22T15:52:09.256+01:00The rule of law<blockquote>Participation in virtual communities is said to be governed by the contractual documents written by the proprietors and 'agreed' to by the participants. In a system where governance is controlled by contract, then the limits of contract are essentially constitutional principles. Where, then, can we find the limits that we will impose on contractual governance?</blockquote><br /><br /><br />Very interesting analysis by <a href="http://nic.suzor.com/">Nic Suzor</a>.<br /><br /><br />Full post: <a href="http://nic.suzor.com/blog/2009/20090302-rule_of_law_and_digital_constitutionalism">link here</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-26886582989947019.post-6066405763317763412009-02-17T19:07:00.008+01:002009-02-17T19:57:10.943+01:00Understanding IslamSome of Metaverse Law's readers may remember <a href="http://metaverselaw.blogspot.com/2007/12/al-andalus-caliphate-project.html">in-wolrd presentation</a> of self-govermental project called Al Andalus Caliphate. Here is great machimina about <a href="http://eurekadejavu.blogspot.com/2008/05/understanding-islam-through-virtual.html">Understanding Islam through Virtual Worlds</a> and some similar initiatives including Al Andalus.<br /><br /><object width="445" height="364"><param name="movie" value="http://www.youtube.com/v/sr2Scu-vQp4&hl=pl&fs=1&color1=0x5d1719&color2=0xcd311b&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/sr2Scu-vQp4&hl=pl&fs=1&color1=0x5d1719&color2=0xcd311b&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="445" height="364"></embed></object><br /><br /><br />More info about the project:<br /><br />Full video: <a href="http://www.cceia.org/resources/video/data/000113">link here</a><br /><br />Paper: <a href="http://www.cceia.org/resources/articles_papers_reports/0014.html/_res/id=sa_File1/PolicyPaper_DigitalDiplomacy.pdf">link here</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-26886582989947019.post-23575601366251517262009-02-10T08:48:00.008+01:002009-08-10T22:03:31.842+02:00Cross-world IP rights infringementsTwo interesting articles was published recently:<br /><br /><br /><br /><a href="http://primperfectblog.wordpress.com/2009/02/06/trust-revisited-content-creation-theft-and-open-source-grids/">1. Trust Revisited: Content Creation Theft and Open Source Grids:</a><br /><br />Very detailed story of legal issues related to transfering work form Second Life grid to <a href="http://www.openlifegrid.com/">Openlife</a> grid.<br /><br /><br /><br /><a href="http://www.vintfalken.com/imvu-avatars-stole-my-eyes-textures/">2. IMVU Avatars “stole” my eyes (textures):</a><br /><br />Vint Falken's story of Creative Commons licensed pictures published on Flickr and used in <a href="http://www.imvu.com/">IMVU</a>.Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-26886582989947019.post-84332137857164982362009-01-17T11:37:00.010+01:002009-01-19T15:56:08.175+01:00Security of Virtual Worlds<span style="font-weight:bold;"><a href="http://www.enisa.europa.eu/index.htm">The European Network and Information Security Agency (ENISA)</a></span> released an interesting <span style="font-style:italic;">position paper</span> on some of the concerns associated with virtual worlds. The report published in November 2008 is entitled:<br /><br /><span style="font-style:italic;"><span style="font-weight:bold;">"Virtual Worlds, Real Money: Security and Privacy in Massively-Multiplayer Online Games and Social and Corporate Virtual Worlds"</span></span><br /><br /><a href="http://www.enisa.europa.eu/doc/pdf/deliverables/enisa_pp_security_privacy_virtualworlds.pdf"><span style="font-weight:bold;">Link here</span></a><br /><br /><br /><span style="font-weight:bold;"> ENISA</span> an EU agency created to advance the functioning of the internal market. The agency is a centre of expertise for the European Member States and European institutions in network and information security, giving advice and recommendations and acting as a switchboard of information for good practices. Moreover, the agency facilitates contacts between the European institutions, the Member States and private business and industry actors.<br /><br /><br />The report identifies <span style="font-weight:bold;">12 recommendations</span> to tackle some of problems:<br /><br /><blockquote><span style="font-weight:bold;">To the European Commission and National Governments (Government Policy Recommendations)</span><br /> <br />1. Support the setting up of an industry wide forum for MMO/VW service providers to share information and best practice on security vulnerabilities. In such a competitive sector there is a clear need for a neutral forum to exchange information on security incidents for the benefit of all concerned. Given its mandate to foster a culture of information security and bring together stakeholders in Europe, ENISA would be in a good position to stimulate such an initiative. <br /><br />2. Fund work on legal clarification of key issues, such as the status of intellectual property, acceptable risk and personal information in MMO/VWs. Although this is not an information security issue per se, a lack of legal clarity is at the root of many information security problems identified in this report and therefore an effort to address this issue by appropriate bodies should be part of the solution. NB: This is not a call for extra legislation but only a call for clarification and interpretation of existing legislation.<br /> <br />3. Encourage and fund independent dispute resolution for player-to-player disputes. <br /><br /> 4. Create financial procedures appropriate to MMO/VWs in order to prevent virtual asset theft using chargebacks. Again, this is not an information security issue per se, but it is a root cause of the information security problems identified in this report. This should be in partnership with MMO/VW providers, banks, credit companies and online payment services. <br /><br />5. Investigate and address MMO/VW provider concerns about conflicting obligations brought about by legislation on common-carrier status. <br /> <br /><br /><span style="font-weight:bold;">To MMO/VW providers</span><br /><br />6. The five most important technical issues to be highlighted in this area (see full report for more details) include item-duping, end-to-end security and MMO/VW specific denial of service. In general, providers should create an appropriate balance between security measures aimed at detection and response and those aimed at prevention. Detection and response is often a more effective means of addressing security issues in MMO/VWs than prevention. <br /><br />7. Privacy policies should clearly specify data collected as part of anti-cheating measures and data available to other users (eg, via eavesdropping), including any information which might identify a user uniquely. <br /> <br />8. Providers should consider charging a token, returnable lodgement fee for all ODR complaints to prevent false complaints (eg, €50). <br /> <br />9. Any initiative which increases the strength of user authentication (while maintaining an appropriate balance between usability and cost) should be encouraged. <br /> <br />10. We recommend a standard set of governing documents and terminology, a single point of reference where governing documents may be obtained, and the input and participation of end-user groups in their design and development. <br /> <br />11. As an option for more security-conscious users, in certain MMO/VWs, a bootable CD image (Live CD) containing necessary software can be made available; this is already a well-known measure to improve security in critical online operations such as online banking. <br /><br /><span style="font-weight:bold;">Awareness raising and research </span><br /><br />12. Awareness raising: We describe issues to be highlighted in awareness raising campaigns, such as how to detect account theft, how to deal with inappropriate behaviour, privacy risks, in-world property risks, etc. <br /><br />Research: The group has identified some future trends emerging in MMO/VWs which have important security implications, including effective content filtering for MMO/VWs, security and reliability issues of open world formats, and security vulnerabilities in corporate worlds. <br /></blockquote>Unknownnoreply@blogger.com3tag:blogger.com,1999:blog-26886582989947019.post-80811728341512511712008-12-29T11:14:00.002+01:002008-12-29T11:28:08.741+01:00The Rocky Legal Landscape of Virtual WorldsThree short articles with some basic IP information regarding:<br /><br /><br /><a href="http://www.linuxinsider.com/story/65119.html">1. Trademarks</a><br /><br /><a href="http://www.linuxinsider.com/story/65194.html">2. Patents</a><br /><br /><a href="http://www.ecommercetimes.com/story/65279.html">3. Copyrights</a><br /><br /><br />all by Ross Dannenberg the editor-in-chief of the <a href="http://www.patentarcade.com/">Patent Arcade blog</a>, and an adjunct professor at <a href="http://www.law.gmu.edu/">George Mason Law School</a> in Arlington, Va.Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-26886582989947019.post-59578653347407696042008-12-12T18:02:00.006+01:002008-12-17T08:14:24.932+01:00What if someone patented the whole metaverse?It looks like american software patents system threaten virtual worlds too.<br /><br /><a href="http://www.generalpatent.com/">General Patent Corporation</a> and <a href="http://www.worlds.com/index.html">World's.com</a> announced <a href="http://www.generalpatent.com/press/worldscom-and-general-patent-select-ip-law-firm-lerner-david-enforce-worlds’-patents">yesterday</a>:<br /><br /><blockquote>We are pleased to have the expertise and IP experience of General Patent and Lerner David to enforce Worlds’ patent portfolio,” stated Thom Kidrin, Worlds’ CEO. “As the number of virtual worlds and MMORG’s continues to grow, Worlds has seen the space we pioneered in 1995 validated in techniques and methodologies we believe are defined in our patents.</blockquote><br /><br /><br />The two patents in question are <a href="http://www.google.com/patents?id=BYoGAAAAEBAJ&dq=6,219,045">6,219,045</a> and <a href="http://www.google.com/patents?id=wv5-AAAAEBAJ&dq=7,181,690">7,181,690</a>. Firts one is titled: <a href="http://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&p=1&u=/netahtml/PTO/search-bool.html&r=1&f=G&l=50&co1=AND&d=PTXT&s1=6,219,045.PN.&OS=PN/6,219,045&RS=PN/6,219,045">"Scalable virtual world client-server chat system"</a> second: <a href="http://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&p=1&u=/netahtml/PTO/search-bool.html&r=1&f=G&l=50&co1=AND&d=PTXT&s1=7,181,690.PN.&OS=PN/7,181,690&RS=PN/7,181,690">"System and method for enabling users to interact in a virtual space"</a>.<br /><br /><br /><a href="http://www.virtualjudgment.com/index.php/virtual-law">from Virtual Judgment post:</a><br /><br /><blockquote>Therefore, it would seem that General Patent Corporation and Worlds.com are taking the position that the above-referenced patents cover the idea of the computer architecture for a three-dimensional graphical multi-user interactive virtual world systems. If so, this announcement is arguably a very thinly veiled notice to the virtual world industry that infringement suits are forthcoming for those companies who do not enter into a licensing deal with General Patent Corporation and Worlds.com.</blockquote><br /><br /><br /><br />Undoubtedly determining enforeability of these two patents could have serious impact on the future of virtual worlds.Unknownnoreply@blogger.com1tag:blogger.com,1999:blog-26886582989947019.post-83812584534826642052008-11-17T19:14:00.003+01:002009-01-26T23:35:16.378+01:00Virtual Worlds Timeline<div class="dipity_embed" style="width:445px"><iframe width="445" height="364" src="http://www.dipity.com/xantherus/Virtual_Worlds/embed_tl?bgcolor=%23801717&bgimg=/images/white_grad_up.png" style="border:1px solid #CCC;"></iframe><p style="margin:0;font-family:Arial,sans;font-size:13px;text-align:center"><a href="http://www.dipity.com/xantherus/Virtual_Worlds">Virtual Worlds</a> on <a href="http://www.dipity.com/" />Dipity</a>.</p></div><br /><br /><br />Isn't interesting?Unknownnoreply@blogger.com1tag:blogger.com,1999:blog-26886582989947019.post-32486785022157654112008-11-07T21:47:00.004+01:002009-01-27T20:47:38.409+01:00Obama in Second Life<object width="445" height="364"><param name="movie" value="http://www.youtube.com/v/j60zdhPSKcM&hl=pl&fs=1&color1=0x5d1719&color2=0xcd311b&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/j60zdhPSKcM&hl=pl&fs=1&color1=0x5d1719&color2=0xcd311b&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="445" height="364"></embed></object><br /><br />by <a href="http://www.youtube.com/user/draxtordespres">Draxtor Despres</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-26886582989947019.post-52355899223451460382008-11-07T21:32:00.002+01:002008-11-07T21:38:43.363+01:00Virtual Property - Business Models And Pitfalls<blockquote>Another outstanding issue associated with virtual property is ownership. Who actually owns these objects, characters, and land after they are "purchased" from the company? Most EULAs state the game company owns the intellectual property in the objects and the players are merely purchasing a limited license. Still, this is changing with some companies, such as Linden Lab, experimenting with EULA provisions that grant limited ownership rights in user-created virtual property. In fact, the Bragg case was only possible because that particular world, Second Life, acknowledged some limited player rights in virtual land. There are also companies like Metaplace that are developing technology that allow users to build their own virtual worlds, literally creating the world with their own IP.</blockquote><br /><br /><br />from <a href="http://www.metrocorpcounsel.com/current.php?artType=view&EntryNo=8703">The Metropolitan Corporate Counsel </a><br /><br />see also <a href="http://economicsofvirtualworlds.blogspot.com/2008/10/rarest-of-lawyers.html">Dan Miler's post</a>Unknownnoreply@blogger.com0